The New York Times is running an article discussing Valve’s business and development model, as well as a more interesting aspect – EA’s attempts at buying Valve.
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Trine 2 – 75% Off, Goblin Menace Expansion
Thanks to Frozenbyte Ltd releasing Trine 2: Goblin Menace yesterday, the first expansion to it’s action/adventure/side-scrolling RPG, Trine 2, they are running sales on several distribution platforms, including Apple’s Mac App Store and Steam. I’m not sure when the App Store sales expire, but the Steam sales expire on September 10th for the bundles, and September 20th for the expansion. The Mac App Store has it on sale for $3.99 (Original Trine – $2.99).
Torchlight II – September 20, 2012 for PC, Mac to Follow
Earlier today, the announcement was made. The trailer is above, and statement is below:
Torchlight II will launch as a digital download from Runic Games, Steam, Perfect World, GamersGate, GameFly, and GameStop on September 20th, 2012.
Runic Games’ CEO, Max Schaefer comments, “We worked incredibly hard to make sure we could release Torchlight II before Summer’s official end. Development will continue right up until we ship, and we couldn’t be happier to be putting the finishing touches on a great game. We want to get it to the fans as quickly as possible. Honestly, we can’t wait.”
As mentioned before, the Mac OS X version of Torchlight II will follow the PC launch, according to the support site.
Tomorrow, August 31 – Torchlight II Release Date Announced
Yesterday, Runic posted the following message on the official Torchlight II website. PAX Prime is now just two days away! …
Humble Bumble for Android, Mac, Linux, and Windows – One More Day
There is less than one more day for the latest Humble Bundle, and it’s labeled the “Humble Bundle for Android, Mac, Linux, and Windows 3” (or something like that). Remember, this bundle is pay what you want, and you get just four games to start with: Fieldrunners, BIT.TRIP BEAT, SpaceChem, and Uplink. While this is subject to change, if you pay more than the average of $6.75, you will get additional games, including Spirits, EDGE, Osmos, and World of Good.
Thoughts About Diablo III’s Always-On Internet Requirements
So Diablo III launched last night in North America, Europe, and Latin America. Something like 2 million people pre-ordered it. Of course, the Blizzard servers had a hard time keeping up with the pent-up demand. A lot of us think there should have been more testing, but I’m actually just wanting to talk about the internet connection DRM requirements.